

・Vertex Painting:Orbit last stroke support ・Improvements to snake-hook to drag out long extruded segments, and rotate the snake-hook brush using the new rake option. ・OpenGL previews Scene strips now respect the "Alpha Mode" ・Nested scene strip support, word wrapped sequencer text ・Masks now can be both relative to strip and absolute to scene time
#Multiple versions of blender on mac movie#
・Importing new movie strips now uses movieclip framerate ・Strip Modifiers:added white balance and tone map strip modifier, it is now possible to append strip’s modifiers to all selected ones ・Other small improvements:triangulate and poke, grid-fill non uniform grids, hole support for intersect tool, split-by-edges tool ・Option to get a default UV-unwrapping of new geometry added. ・Selection tools got several improvements:face stepping option, checker select, next/previous, multiple axis mirror. ・New Edit-mode boolean tool, useful to quickly perform edits ・Decimate modifier is now symmetry aware. ・Better anti-aliasing for OpenGL renders. ・Support for multi-line text in tooltips, render stamps, frame nodes and meta data display. ・Progress bars got a complete design overhaul.

・Performance optimizations for large node shaders. ・Customizable motion blur position, support for rolling shutter.

・Smoke/Fire and Point Density support on GPU. ・Improved Subsurface Scattering, and faster SSS on GPUs.
#Multiple versions of blender on mac software#
Blender is Open-Source software for 3D modeling, animation, rendering, post-production, interactive creation, and playback.
